Continued From: Bobbie & Friends

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32 Cards

Continued From: Bobbie & Friends

When Bobbie and his friends clean out his grandmother’s garage, they find an old box marked “For Bobbie” buried in the back. They think it’s probably just more weird junk left over from his grandfather. But why would his name be on it? Inside is something far more dangerous: a single black card, thick, warm to the touch, and etched with the phrase YOUR MOVE.

 

Mark takes the card and soon becomes obsessed with it. Then disappears. In his room, they find a single black chess piece in his place.

 

As the group searches for answers, they discover a near-complete set of 31 dark cards (minus the one Mark took), each one representing a chess piece, each with a unique symbol. As the cards choose a player, pieces from a chess set, one by one, begin to vanish. So do people.

 

Now, with a growing number of classmates gone, and only they remembering them, Bobbie, Tyler, Brad, and their new addition to the group, Cassie, must unravel the mystery behind the cards, the board, and a game that never truly ended. But the deeper they look, the more they realize: this isn’t just a game. It’s a trap. And every move counts.

32 Cards blends friendship, supernatural suspense, and hidden history in a story where remembering is the only way to win, and forgetting means you’re already lost.

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